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Wargame : |
General information |
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So here you are now playing your first wargame !
Your starting position has been selected randomly. This is your HQ, you must keep this territory by all means if you don’t want to be immediately removed from the game. Your territorry is indicated in blue on the map, and when you select it informations appear.
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Let’s take a look at the different elements you dispose of before we introduce you on how to make your first actions.
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That’s the general information frame where you can see your actual credits amount and energy and food stocks. These three elements are centralized for all your territories regardless how many you possess.
Credits will be used to build, produce, spy and monitor. Food and energy are used fort he upkeep of your troops and buildings.
If at some point you are short of one of these resources some of your troops and buildings might become inactive.
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In this frame you can find all the informations regarding the selected territory.
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Each territory has a given population that you will have to affect to your production or extraction. The affected people become „workers“ while the unaffected part of the population become „Tax payers“ and will provide credits to your war effort. Balance between Workers and Tax payers as a key to victory.
A territory can be equiped with AAB, bunkers and IAF.
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Anti Air Batteries (AAB) are a protection against air strikes.
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Bunkers damage attacking ground units and provide defensive forces with a protection bonus.
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Intensified Agriculture Facilities (IAF) produce food that will be used to feed your Marines and Commandos.
1 built IAF = 100 affected population = 100 food units
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Spying allows you to obtain precise informations about a territory such as ist buildings, armies, defenses and monitorings.
Monitoring is one of the most important aspects of the wargame allowing to see in real time the garrison of an ennemy territory. If placed on a territory you own, the monitoring will warn you from ennemy attacks on that territory, giving you the precis time of the attack and the exact number of troops participating.
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The selected territory hosts troops and buildings. By default you will see the buildings in the bottom frame but by clicking on the troop icon it will switch to the army in garrison.
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If this spaceship icon does not appear ont the territory then there are no troops on it.
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You can toggle between the two frames (Troops and Buildings) by clicking on the building or troop button at the left.
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BUILDINGS |
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Each territory has a specific numbers of slots used for building construction, some buildings being already operational on most territories.
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Your HQ hosts your first troops that will allow you to launch your first attack. You will then have to produce more troops to battle your ennemies.
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